Tournament clock: blinds, antes, breaks, sound and average stack
Spacestart / pause← →levels+ −minuteFfull screenThe structure and clock are saved in this browser — reload the page and the game carries on.
Click a preset — Turbo, Regular, Deep or Home game — or edit the table: blinds, antes, minutes, breaks. A new level is suggested automatically, about 30% above the previous one.
Enter the starting stack, number of players and rebuys — the timer shows chips in play, the average stack and how many big blinds that is.
Press Start or the space bar. When a level ends an alert sounds and the clock shows the new blinds and ante; a short warning plays one minute before.
Pause for disputes and table moves, ±1 minute to adjust time, ← → to go back or forward a level. Mark eliminations with the − button.
Use Full screen on a laptop or TV. The screen stays awake while the clock runs, and a page refresh doesn't stop the game.
A good starting point is 100–200 big blinds: a 10,000 stack at 25/50 is 200 BB, at 50/100 it is 100 BB. Fewer than 50 BB at the start is already a turbo where decisions become push or fold almost immediately. Your smallest chip should equal the first-level small blind.
Turbo 8–12 minutes, a standard evening tournament 15–20, deep stack 30–60. Total length ≈ number of levels × level length + breaks. To estimate how many levels you need, find the level where the big blind is about 1/20 of all chips in play: by then one or two players are usually left.
Raise the blinds 20–50% per level. Doubling is fine early (25/50 → 50/100); after that keep a steady step of about 25–33%: 100/200 → 150/300 → 200/400 → 300/600. Jumps above 50% in the middle stages crush short stacks and turn the game into a lottery.
Antes speed the game up and give players a reason to fight for pots. They usually start at level 3–5, when the average stack drops to 40–60 BB. A big blind ante is normally equal to the BB; a classic per-player ante is about 10–12.5% of the big blind.
Take a 5–15 minute break every 60–90 minutes of play. It's convenient to combine it with the end of the rebuy period and a chip race — colouring up the smallest chips that are no longer needed for the blinds. In the structure table a break is its own row with its own length.
Rebuys usually run for the first 4–6 levels or until the first break, with an add-on at the end of that period. Every rebuy and add-on adds chips, so the average stack in BB grows and the tournament lasts longer — use shorter levels or a steeper structure for rebuy events. Enter their number and the timer includes them in the average stack.
Three proven structures for popular starting stacks. Antes in the tables are big blind antes. Stack in BB is how many big blinds the starting stack is worth at that level.
A 6–10 player home game, 3–4 hours, no antes — fits a classic 300-chip set.
| Level | Blinds | Ante | Min | Stack in BB |
|---|---|---|---|---|
| 1 | 10 / 20 | — | 15 | 75 |
| 2 | 15 / 30 | — | 15 | 50 |
| 3 | 25 / 50 | — | 15 | 30 |
| 4 | 50 / 100 | — | 15 | 15 |
| Break | 10 | |||
| 5 | 75 / 150 | — | 15 | 10 |
| 6 | 100 / 200 | — | 15 | 7.5 |
| 7 | 150 / 300 | — | 15 | 5 |
| 8 | 200 / 400 | — | 15 | 3.8 |
| Break | 10 | |||
| 9 | 300 / 600 | — | 15 | 2.5 |
| 10 | 400 / 800 | — | 15 | 1.9 |
| 11 | 500 / 1,000 | — | 15 | 1.5 |
| 12 | 600 / 1,200 | — | 15 | 1.3 |
| Break | 10 | |||
| 13 | 800 / 1,600 | — | 15 | 0.9 |
| 14 | 1,000 / 2,000 | — | 15 | 0.8 |
An evening club or home tournament of about 4 hours, big blind ante from level 5.
| Level | Blinds | Ante | Min | Stack in BB |
|---|---|---|---|---|
| 1 | 25 / 50 | — | 15 | 60 |
| 2 | 50 / 100 | — | 15 | 30 |
| 3 | 75 / 150 | — | 15 | 20 |
| 4 | 100 / 200 | — | 15 | 15 |
| 5 | 150 / 300 | 300 | 15 | 10 |
| Break | 10 | |||
| 6 | 200 / 400 | 400 | 15 | 7.5 |
| 7 | 250 / 500 | 500 | 15 | 6 |
| 8 | 300 / 600 | 600 | 15 | 5 |
| 9 | 400 / 800 | 800 | 15 | 3.8 |
| 10 | 500 / 1,000 | 1,000 | 15 | 3 |
| Break | 10 | |||
| 11 | 600 / 1,200 | 1,200 | 15 | 2.5 |
| 12 | 800 / 1,600 | 1,600 | 15 | 1.9 |
| 13 | 1,000 / 2,000 | 2,000 | 15 | 1.5 |
| 14 | 1,500 / 3,000 | 3,000 | 15 | 1 |
A standard live tournament structure: 200 BB to start, antes from level 4, 6+ hours.
| Level | Blinds | Ante | Min | Stack in BB |
|---|---|---|---|---|
| 1 | 25 / 50 | — | 20 | 200 |
| 2 | 50 / 100 | — | 20 | 100 |
| 3 | 75 / 150 | — | 20 | 66.7 |
| 4 | 100 / 200 | 200 | 20 | 50 |
| Break | 10 | |||
| 5 | 150 / 300 | 300 | 20 | 33.3 |
| 6 | 200 / 400 | 400 | 20 | 25 |
| 7 | 250 / 500 | 500 | 20 | 20 |
| 8 | 300 / 600 | 600 | 20 | 16.7 |
| Break | 10 | |||
| 9 | 400 / 800 | 800 | 20 | 12.5 |
| 10 | 500 / 1,000 | 1,000 | 20 | 10 |
| 11 | 600 / 1,200 | 1,200 | 20 | 8.3 |
| 12 | 750 / 1,500 | 1,500 | 20 | 6.7 |
| Break | 10 | |||
| 13 | 1,000 / 2,000 | 2,000 | 20 | 5 |
| 14 | 1,250 / 2,500 | 2,500 | 20 | 4 |
| 15 | 1,500 / 3,000 | 3,000 | 20 | 3.3 |
| 16 | 2,000 / 4,000 | 4,000 | 20 | 2.5 |
Extend a structure by raising the big blind about 25–33% per level. Similar structures load into the timer with the Home game, Turbo and Regular presets.
Pick a preset structure (turbo, regular, deep or home game) or build your own in the level table, enter the starting stack and number of players, then press Start or the space bar. The clock counts the level down, sounds an alert at the end and switches to the next blinds automatically. Arrow keys ← → change levels, +/− add or remove a minute.
Nothing is lost. The structure, stacks and clock state are saved in your browser, and time is measured against the device clock rather than an on-page counter. Reopen the timer and it shows the correct level and time left as if the tab had never closed.
Turbo tournaments use 8–12 minute levels, a normal club or home game 15–20 minutes, and a slow deep-stack event 30 minutes or more. Short levels make a quick but more luck-driven game; long levels leave more room for play.
Start with 100–200 big blinds, raise the blinds 20–50% per level, add antes from level 3–5 and a 5–15 minute break every 60–90 minutes. As a rule of thumb, a tournament ends when the big blind reaches about 1/20 of all chips in play. Ready examples for 1,500, 3,000 and 10,000 stacks are above.
Instead of every player posting a small ante, the player in the big blind pays the ante for the whole table, usually equal to the big blind. The pot is the same, but hands run faster and nobody forgets to ante. The timer supports both big blind ante and the classic per-player ante.
Yes. A triple tone plays when the level changes and a short double tone one minute before the end (you can turn it off). While the clock runs it asks the browser to keep the screen awake (Wake Lock), supported in Chrome, Edge, Safari on iPhone and other modern browsers.
Yes. Open the page on a laptop connected to the TV or in a smart TV browser and press Full screen (or the F key). Digits and blinds scale to the screen and are easy to read from anywhere at the table.
Chips in play = (entries + rebuys and add-ons) × starting stack. Average stack = chips in play ÷ players left; in big blinds it is divided by the current big blind. Mark eliminations with the − button right on the clock.