MTT variance calculator

Downswings, chance of a loss, ROI spread and bankroll — thousands of simulated samples

ITM
Edge
Runs
Expected profit+$2,000+200 BI · ROI +20%
Standard deviation±$2,007±201 BI · ROI ±20.1%
Chance of a loss…after 1,000 tournaments
Typical downswing…
Bankroll
Recommended, 5% risk302 BI$3,016 · for good
To survive this sample…for 1,000 MTTs
How your sample could go
Expected20 random runs50% of runs90% of runs
Simulating 5,000 runs × 1,000 tournaments…

Paid places 75, min cash $14.76, 1st place $860. At 20% ROI you cash in 20% of tournaments (no edge: 15%) and win 1 in 375.

Range of outcomes

PercentileProfitBIROI
5%………
25%………
50%………
75%………
95%………

Downswings and dry spells

Typical max downswingmedian run…
Bad downswing5% of players get worse…
Longest stretch without a new highmedian · worst 5%…
Longest run without a cashmedian · worst 5%…tournaments in a row

A downswing is the deepest drop from a bankroll peak to the following low within the sample. A stretch without a new high counts the tournaments you went without beating your previous best.

Distribution of results after 1,000 tournaments

LossProfitExpected

Payouts and finish chances

PlacePrizeBuy-ins% of poolYour chance
1$8608619.12%0.27%
2$59359.313.19%0.27%
3$42642.69.47%0.27%
4$31631.67.03%0.27%
5$24124.15.37%0.27%
6$18918.94.2%0.27%
7$15115.13.36%0.27%
8$12312.32.74%0.27%
9$10210.22.28%0.27%
10–18$54.215.41.2%each 0.27%
19–27$25.792.60.57%each 0.27%
28–45$17.831.80.4%each 0.27%
46–63$15.411.50.34%each 0.27%
64–75$14.861.50.33%each 0.27%

For place ranges the average prize and the chance of each single place are shown. The structure is generated by the model and close to typical GGPoker and PokerStars payouts; a specific tournament may differ.

What variance is in poker — and why it is huge in MTTs

Poker variance is the gap between what you should win on average and what your graph actually shows. It matters in cash games and spins, but in multi-table tournaments (MTTs) it is extreme: only ~15% of the field cashes, and most of the prize pool goes to the final table. A player with a good ROI loses the buy-in in most tournaments, min-cashes now and then, and makes one deep run every few hundred tournaments that pays for everything else.

That is why a hundred or two tournaments say almost nothing about skill, and a 100–200 buy-in downswing is normal even for a strong regular. This MTT variance calculator simulates thousands of possible samples and shows what results are normal at your ROI.

ROI and ITM in poker: what to enter

ROI in poker

ROI is your average profit per buy-in: (winnings − buy-ins) ÷ buy-ins. At a 20% ROI and a $10 buy-in you make $2 per tournament on average. ROI is net of rake: with 10% rake a player with no edge at all has an ROI of −10%. 10–30% is a good ROI in mid-sized online fields; micro stakes allow more, high stakes noticeably less. Use the ROI from a big sample (1,000–2,000+ tournaments), and if in doubt, shade it down.

ITM in poker

ITM(in the money) is the share of tournaments in which you cash. The organiser sets the share of paid places: usually 15% of the field, sometimes 10–12% (steeper structures) or 20%. In the calculator you pick the tournament’s paid percentage, and the model works out your personal ITM: at a 20% ROI it rises from about 15% to 20%.

Why sample size matters

Expected profit grows in proportion to the number of tournaments N, while the spread grows only with √N. Over a short sample luck dominates; over a long one your true ROI shows through. Example for 500-player fields at a 20% ROI:

TournamentsChance of a lossObserved ROI, 90% of the timeTypical downswing
10044%−60% to +144%37 BI
50026%−23% to +68%93 BI
1,00016%−11% to +55%126 BI
5,000~1%+6% to +35%225 BI
10,000<0.1%+10% to +31%273 BI

Note that the longer the sample, the deeper the worst downswing inside it — you simply have more time to hit one. Even over 10,000 tournaments the typical drop exceeds 250 buy-ins.

How to read the chart

  • Grey lines — 20 random samples out of all simulated runs. Your real graph could look like any of them.
  • Green dashed line — the expectation: ROI × buy-ins × tournaments.
  • Darker band — the middle half of results (25th to 75th percentile).
  • Lighter band — 90% of runs (5th to 95th percentile). If your graph sits below it, you ran worse than 95% of players with that ROI — or your ROI is lower than you entered.
  • Histogram — how all final results are distributed. It is right-skewed: the median is below the mean because rare big scores pull the average up.

Example: 20% ROI, 500 players, 1,000 tournaments

$10 buy-in, 10% rake, 15% paid. The expectation is +200 buy-ins ($2,000). Here is what the simulation shows:

16%chance to finish 1,000 tournaments down
±201 BIstandard deviation of the result
126 BItypical maximum downswing
240 BIdownswing only 5% of players exceed

The median player goes ~430 tournaments without a new high, and the longest run without a cash is about 25 tournaments (37+ for 5% of players). At a 10% ROI it gets much worse: a 33% chance of being down after 1,000 tournaments and a typical downswing of 153 buy-ins.

How many buy-ins you need for MTTs

The bankroll comes from the risk-of-ruin formula B = −ln(risk) × σ² / (2μ), where μ is the mean profit and σ the standard deviation per tournament. At a 20% ROI and 15% paid:

Field5% risk1% riskTypical downswing over 1,000 MTTs
10095 BI146 BI65 BI
200157 BI241 BI88 BI
500302 BI464 BI126 BI
1,000492 BI757 BI161 BI
5,0001,519 BI2,335 BI251 BI
  • The bankroll grows almost linearly with field size and inversely with ROI: half the ROI needs nearly twice the bankroll.
  • If you play mixed fields, size for the largest one or for the average weighted by volume.
  • The formula assumes you never move down. A rule like “move down after losing 30–40% of the roll” cuts the real risk a lot.
  • Players almost always overestimate ROI. A bankroll sized for an ROI 5–10 points lower is a sensible margin.

How the model works

  • Payouts. Prize pool = players × buy-in × (1 − rake). The min cash is 1.6 net buy-ins with 15% paid (1.9 at 10%, 1.45 at 20%). First place gets ~25% of the pool at 100 players, ~19% at 500, ~13% at 5,000 and ~10% at 20,000. In between is a smooth power curve (1st ≈ 1.45 × 2nd), close to typical GGPoker and PokerStars structures.
  • Finishing probabilities. With no edge every place has a 1/N chance. Skill raises the chance of every paid place by the same factor (the standard model, as in PrimeDope) until the average payout matches your ROI. Top-heavy mode raises the top places more (weight √(M/place)) and gives higher variance.
  • Simulation. Up to 10,000 runs of N tournaments (20 million tournaments at most), computed in chunks so the page never freezes. Expected profit and standard deviation are exact from the place distribution; percentiles, downswings and the chance of a loss come from the simulation.
  • Not modelled: late registration, re-entries, bounties, rakeback and ROI changing over time.

Poker variance FAQ

01What is variance in poker?

Variance is the spread of results around your expectation. In MTTs almost all of the profit comes from rare deep runs, so even a strong player can be down for hundreds of tournaments in a row. A poker variance calculator shows how wide that spread is for your ROI, field size and sample.

02How do I use this MTT variance calculator?

Enter the buy-in and rake, the average field size, your ROI and the number of tournaments. The calculator builds a payout structure, fits finishing-place probabilities to your ROI and simulates thousands of samples. You get the chance of being down, typical and bad downswings, the range of outcomes and the bankroll for your chosen risk of ruin.

03What is ROI in poker?

ROI (return on investment) is your average profit per buy-in: (winnings − buy-ins) ÷ buy-ins. A 20% ROI means you make $2 on average for every $10 buy-in. ROI is net of rake: a player with no edge has an ROI equal to minus the rake.

04What does ITM mean in poker?

ITM (in the money) is the share of tournaments in which you cash. Most MTTs pay 10–20% of the field, usually around 15%. A winning player cashes more often than average: about 20% of the time instead of 15% at a 20% ROI under the standard model.

05How many tournaments do I need to know my ROI?

A lot. In 500-player fields, after 1,000 tournaments a player whose true ROI is 20% will see an observed ROI anywhere between −11% and +55% 90% of the time. After 5,000 tournaments it narrows to +6% to +35%. The bigger the field, the longer the sample you need.

06What bankroll do I need for MTTs?

For 200–1,000 player fields at 10–20% ROI, 150–500 buy-ins is the usual range; for large fields, 1,000 or more. The exact figure depends on your ROI, field size and the risk of ruin you accept — the calculator uses B = −ln(risk) × σ² / (2μ).

07Why are my real downswings bigger than the calculator shows?

The model assumes your ROI is known and constant. In reality ROI is often lower than you think, shifts with form and stakes, and real structures with re-entries and bounties behave differently. If you are unsure about your ROI, also run it 5–10 points lower.

08How does the model fit finishing places to my ROI?

Like most variance calculators (PrimeDope, for example): the chance of every paid place is raised by the same factor until the average payout matches your ROI. The top-heavy mode moves the edge toward deep runs, which increases variance. Late registration and re-entries are ignored.